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Oathbreaker

  • A level made for The Dark Mod, using DarkRadiant

  • Collaborative project. Responsible for the entirety of the basement section of the villa

  • The player has to escape a cultist villa after they broke their oath

  • Stealth/Immersive sim, non-linear design with multiple routes, approaches and enemy patrols

  • Gameplay video

Alice & Bob Map

  • A level made for Half-Life 2. using Hammer

  • Collaborative project. Responsible for the "Gym" and the "School's Underground Lab" sections

  • The player explores an unfinished level made by two friends, Alice and Bob

  • Horror/lost media, linear design with scripting of enemies and events

  • Published on the Steam Workshop

  • Gameplay video

Reunion

  • A level made for Half-Life 2. using Hammer

  • Solo project

  • The player explores a Combine laboratory overrun by zombies in order to rescue Alyx, an NPC companion

  • FPS, linear design with scripting of enemies and events

  • Published on the Steam Workshop

  • Gameplay video

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Simone Lazzarotto - CV
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