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My passion for level design began when I didn't even know what level design was. At 14, I started creating custom levels in Fortnite Creative mode and having my friends play them. What began as a fun way to experiment with game mechanics quickly grew into a deep fascination with the enormous power that level design has in shaping how players experience a game.

 

That curiosity led me to pursue a game and level design course at Accademia Italiana Videogiochi, where I'm currently attending my final year. Here, I'm refining my skills in both game and level design, learning how to craft immersive and well thought-out spaces while collaborating closely with artists, programmers, and narrative designers of other courses. 

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I'm currently working as a designer on Whispered Lullabies, a student project developed as part of my coursework. The game has been showcased at several Italian fairs over the past year, a milestone I’m particularly proud of. Alongside this, I enjoy modding and have created levels for existing games such as Half-Life 2 and The Dark Mod.

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I’m especially passionate about games that tightly blend worldbuilding and gameplay in meaningful ways. The genres I’m most drawn to are immersive sims, narrative-driven FPS games, horror, and RPGs. Outside of game development, I’m a big movie fan, I like to stay active, and I value spending time with friends.

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